In this light-hearted and goofy 2.5D bike-stunt platformer, our hero is found lost in the cutesy theme park of his nightmares. Edgy biker-gang member "Big L" must find his way out of the park, using his trusty motorcycle to force his way through jolly clowns and past physics-based challenges!
The game was made in 8 weeks by a team of 3 programmers, 5 designers and 5 artists using Unreal.
You can download it on Itch.
The main thing I worked on was creating a custom bike physics player controller.
I used sphere sweeps to handle the wheel collision and then calculated all suspension and wheel torque forces based on their results and user input.
I also worked closely with our animator to integrate the character animations with the movement of the bike, and animating the bike trough code based on the state of the bike physics.
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